Elixir | Gaming PC
Gaming PC with Ryzen 9 9950X3D & RTX 5070 · 5070 Ti · 5080 · 32–64GB DDR5 · 2TB Gen4 NVMe
- AMD Ryzen 9 9950X3D
- Updated: PNY GeForce RTX 5080 16GB OC
- Gigabyte B850 AORUS ELITE WIFI7
- Lexar THOR Z OC 32GB DDR5-6000
- Kingston NV3 2TB
- Updated: TRYX PANORAMA ARGB
- Lian Li O11D EVO RGB
- MSI MAG A850GL 850W 80+ Gold
- 10× Lian Li UNI FAN SL-Infinity Wireless 120mm
Benchmark · 1440p · Ultra · DLSS 4 · Streaming
Average FPS · Ryzen 9 9950X3D + GeForce RTX 5070 12GB + 32GB DDR5-6000 · native resolution, no upscaling or frame generation
Striped bars marked ≈ are estimates. They cover combinations we have not tested: most Competitive, Medium and High presets, some 1080p results, and every DLSS 4 and frame-generation figure. They are derived from our tested results using each game's own scaling where we have it and typical preset scaling where we do not. A dash means we have not tested that preset. Real-world results vary with drivers, game patches, settings and the scene you are in.
How the DLSS estimates work. DLSS 4 Quality renders at 67% resolution on each axis (4K renders internally at 1440p, 1440p at 1707×960), so each figure is modelled from our tested lower-resolution result plus the upscaler's own cost, and capped where the CPU becomes the limit. Frame generation is modelled at 1.75× the upscaled frame rate. Frame generation raises the displayed frame rate, not responsiveness — input latency follows the base frame rate — so it is best used when the base is already around 60 fps. Titles without DLSS 4 or frame generation (Counter-Strike 2, Valorant) show their native figure in every mode.
Streaming estimate. The Streaming toggle assumes OBS at 1080p60 using the graphics card's NVENC hardware encoder (H.264, HEVC or AV1). Hardware encoding runs on dedicated silicon, so the cost to the game is capture and compositing rather than encoding: we model it as 7% fewer frames plus about 1 ms of capture overhead, and the added input-latency figure is the frame-time difference that comes out of that. Software (x264) encoding is not modelled; it costs a great deal more, especially in CPU-bound titles.
NVIDIA Reflex is factored in. The latency estimates assume NVIDIA Reflex is switched on in the games that support it (Counter-Strike 2, Fortnite, Valorant, Cyberpunk 2077 and Marvel's Spider-Man 2) and the driver's Ultra Low Latency mode in Forza Horizon 6. Reflex removes the render queue in GPU-bound scenes, so those titles carry the smallest streaming penalty. Ultra Low Latency trims the queue but does not eliminate it, which is why Forza Horizon 6 shows slightly more.
Built the CPUBLD way
A balanced CPU and GPU pairing tuned for high-refresh gaming — no bottlenecks, no filler parts.
Every wire routed and hidden. Clean airflow, clean looks — the CPUBLD signature.
Stress-tested under full load before it ships, so it arrives stable and ready to play.
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Warranty & shipping
3-Year Parts Warranty
Component failures replaced at no cost. Details
Lifetime Support
Any assembly or config issue, we back it — ever.
Ships Nationwide
Fully insured and expertly packed.
Fast Dispatch
Ships within 5–7 business days.
Other gaming builds
Gaming PC with Ryzen 7 9800X3D & RX 9060 XT · 9070 · 9070 XT · 32–64GB DDR5 · 2TB Gen4 NVMe
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